Super Genius Studio

Computer Games, City, Oregon, United States, 11-50 Employees

supergenius-studio.com

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phone no Phone Number: 15*********

Who is SUPERGENIUS STUDIO

SuperGenius is a new generation of game art studio. A full-spectrum art and animation support studio for video game developers and publishers. Our facilities house teams focused on the fi...

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  • Oregon City, Oregon, United States Headquarters: Oregon City, Oregon, United States
  • 2007 Date Founded: 2007
  • 11-50 Employees: 11-50
  • dollar-icon Revenue: $1 Billion and Over
  • tech-icon Active Tech Stack: See technologies

industries-icon Industry: Computer Games

SIC SIC Code: 7231

checked-icon Does something look wrong? Fix it. | View contact records from SUPERGENIUS STUDIO

SuperGenius Studio Org Chart and Mapping

Employees
Naomi Fish

Naomi Fish

Animator / Animation Director

Evelynn Burt

Evelynn Burt

Visual Effects Artist

Kayli Edwards

Kayli Edwards

Senior Animator

Adam Cook

Adam Cook

2D Director

Justin Rice

Justin Rice

Animation Director

Hannah Friedman

Hannah Friedman

Visual Effects Artist

Brandon Leach

Brandon Leach

3d

Traci Cook

Traci Cook

Vice President of Production

Malak Fathallah

Malak Fathallah

3D Character Artist

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Frequently Asked Questions Regarding SuperGenius Studio

Answer: SuperGenius Studio's headquarters are located at City, Oregon, United States

Answer: SuperGenius Studio's phone number is 15*********

Answer: SuperGenius Studio's official website is https://supergenius-studio.com

Answer: SuperGenius Studio's revenue is $1 Billion and Over

Answer: SuperGenius Studio's SIC: 7231

Answer: SuperGenius Studio has 11-50 employees

Answer: SuperGenius Studio is in Computer Games

Answer: SuperGenius Studio contact info: Phone number: 15********* Website: https://supergenius-studio.com

Answer: SuperGenius is a new generation of game art studio. A full-spectrum art and animation support studio for video game developers and publishers. Our facilities house teams focused on the five disciplines of game visuals. These are Concepts, Animation, Characters, Environments, and VFX. By focusing on these five primary disciplines we are able to provide exactly what developers need to make their games more immersive, more entertaining, and more magical than ever before.

Answer:

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